

You could set the path, but another easy way would be to hold LCTRL, when you click to run Batch Build in MO2. Else it tries to push the content in to original folder and fails. In it's current state it MUST have a target folder. If content does not have target folder set from application paths then it goes to Overwrite.īodySlide is an exception. (Add Executable.)Īpplication will now appear with correct path in your MO2 application drop down list - the same where game executable, F4SE, CK (etc.) tools are found, if they are installed.

Right click application and set it as MO2 executable. RIght panel Data tab > Scroll do target folder.
#Looksmenu customization compendium not working install
If you are using modlike tools (like BodySlide) then install them with MO2, like any other mod. They all go to MO2 Overwrite, or path that you have set for output content in MO2. If you are using MO2, then nothing should go to Data folder anyway. Mtm ocbp - ocbpc physics and collision presetĪnd just under the ESM files at priority 10 : high res dlc black face fix > HD texture pack enabled. Skeletal adjustments for cbbe - knee fix - legs for days edition beta Rusty face fix (at the moment not active, no problems) The eyes of beauty fallout kaleidoscope edition AIOĬommonwealth cuts - ks hairdos - apachiiskyhair This is what i have now in load order for character building. XML and JSON no where to be found on my rig.

I did build my body under bodyslide, type and presets. But no folders or files to be found after the save. No sliders, no custom colours, does not save presets, cause the folder does not exist in the fallout 4 data folder. I got everything running, even stuff that should not run.
